Game AIs
Get rekt by AI. A WASM game engine behind each opponent.
source code ↗- 01
Tic-tac-toe
At its strongest setting, the engine has solved every reachable position, so it cannot lose.
play → - 02
Connect Four
The engine looks several turns ahead and skips branches that cannot improve its choice.
play → - 03
Othello
It values mobility, corners, and avoiding exposed discs early. As the board fills, disc count matters more.
play → - 04
Chess
The engine searches one turn deeper at a time. A small neural network scores the positions at the edge of its search.
play →